Hey there, thanks for stopping by 
I’m Flo, self-appointed gardener of the collapsed blooming bridges,
Interaction Designer by day and Goblin by night.
This is the latest of countless attempts to turn my web presence into a self-documenting, living archive, that is as enjoyable to maintain as it is to browse. Full technical rundown coming soon.
Lately I…
- Interpreted for 早川翔人 Shoto Hayakawa, who got to exhibit their Jumanji-inspired mixed reality board game MINE MIND at A MAZE. / Berlin 2026
- Contributed code and brain to Symoné’s duology, consisting of Nullspace Motel, a stage performance with a game / audience participation element and Highway to Infinity the accompanying single player game
- Helped develop and installed The Delusion by Danielle Brathwaite-Shirley at the Serpentine North Gallery in London, a networked interactive exhibition about censorship and human connection.
Three games built on UPBGE (formely the blender game engine), talked to each other via my brainchild Brian. Depending on the players’ choices, the mood of the entire space would shift (ambient sound, lighting and even the gameplay itself)
- Helped a small startup from Switzerland prototype a web app for increasing one’s mental health
- At long last, soft launched this website \ˆoˆ/
- Installed episode 2 of THE SOUL STATION - ARE YOU SOULLESS, TOO?, opening in time for Berlin Art Week
- Helped Roundwall Software design a handy app that will save you money in the long run. Read the teaser post
- Installed episode 1 of THE SOUL STATION - YOU CAN’T HIDE ANYTHING, an interactive art exhibition @ Halle am Berghain, Berlin w/ Danielle Brathwaite-Shirley and LAS
For fun I…
- Participated in WHY DOES THAT FEEL SO GOOD? JAM @ Sybil, where our entry “Snail of Light”, a snail karaoke game made first place!
- Recreated the Game Boy Advance logo animation using Cavalry for Phil’s Advanced Oddities series on YouTube
- Took a stab at learning (fluid dynamics in) Houdini
- Got really hooked on MtG and TCGs in general..
- Made my first ever open-source contribution in the form of a bugfix to cables
- Started playing around with cables, a visual programming environment on top of WebGL
- Partially solved Advent of Code 2024 - Day 9’s riddle using Gleam
- Solved Advent of Code 2024 - Day 8’s riddle using Python
- Solved Advent of Code 2024 - Day 7’s riddle using Deno
- Published Data Stranding, a minimal, single file web app for creating and printing beautiful data sheets
- Explored OKLCH colour space by reviving an old interactive piece about racism
- Submitted a sketch to the #WCCChallenge of the Creative Code Berlin Meetup. The theme was “Unrealistic Horse”
- Submitted a sketch to the #WCCChallenge of the Creative Code Berlin Meetup. The theme was “Pattern”
- Started building an app using htmx and Deno for keeping track of our TTRPG adventures
- Explored Nuxt Studio as an alternative to the discontinued forestry CMS that I used on light0green.xyz