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Hey there, thanks for stopping by Furo grimace

I’m Flo, self-appointed gardener of the collapsed blooming bridges,
Interaction Designer by day and Goblin by night.

This is the latest of countless attempts to turn my web presence into a self-documenting, living archive, that is as enjoyable to maintain as it is to browse. Full technical rundown coming soon.

Lately I…

  • Interpreted for 早川翔人 Shoto Hayakawa, who got to exhibit their Jumanji-inspired mixed reality board game MINE MIND at A MAZE. / Berlin 2026
  • Contributed code and brain to Symoné’s duology, consisting of Nullspace Motel, a stage performance with a game / audience participation element and Highway to Infinity the accompanying single player game
  • Helped develop and installed The Delusion by Danielle Brathwaite-Shirley at the Serpentine North Gallery in London, a networked interactive exhibition about censorship and human connection.

Three games built on UPBGE (formely the blender game engine), talked to each other via my brainchild Brian. Depending on the players’ choices, the mood of the entire space would shift (ambient sound, lighting and even the gameplay itself)

For fun I…